One artist that has used perspective and shadows to demonstrate platonic ideas of illusion is Samuel Van Hoogstraten in his drawing ‘the shadow dance’ (below). In this image Hoogstraten has used ‘shadow play’ to see how light can cause the distortion of scale as it can be seen that objects that are closer to the light can create a larger shadow than those that are farther away. It appears, in this drawing, that the shadows have been cast upon a screen. If the viewer observes closely they may see that at the bottom right of the drawing the audience can be seen peering through the screen which almost represents that of Plato’s escaped prisoner. The idea of the audience watching on the other side of the screen can be correlated to the prisoners of Plato’s cave as they have been ‘fooled’ into believing that the magnificent shadows have been projected by real forms, when in reality their perceptions have been manipulated by the illusion of scale.
In his book ‘A short history of the shadow’ author Victor I. Stoichita writes about the drawing “It illustrates that the study of cast shadows was not only a question of perspective but the product of empirical manipulation”. This is almost an identical to the ideas held by Plato in his allegory of the cave as Plato argues that empiricism may sometimes be unreliable.
Contemporary Adaptation
Hoogstraten’s drawing inspired Rafael Lozano Hemmer's outdoor interactive installation ‘Body Movies’ (2001) which was based in the Netherlands and has been exhibited elsewhere. This piece consists of a projectors placed above the building and on ground level to create an exaggeration of scale when a shadow is cast upon the wall.
The interactive aspect of this work reinforces the juxtaposition of what is empirical and what is supernatural because this dormant piece of architecture is transformed into a reflection, or refraction, of human perception and understanding. As Hemmer himself mentions "I'm interested in environments that involve your perception" and enjoys "creating an environment which is connected with people" so it seems that interaction is an integral part of depicting the divide between experience and that which is beyond all experience which, at this scale, has a very profound effect on the viewer.
"I'm interested in environments that involve your perception ..." - Rafael Lozano Hemmer
(Source(s): Books --> 'Digital Art' by Christian Paul, 'De-constructing Installation' by Graham Coulter Smith:
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